This was a fun and charming action game. I really liked the 2D sprites in a 3D space, it gave the game a cool 2.5D look that stood out a lot. The movement and shooting felt good, the music was solid, and I liked the idea of using the spin as part of combat and dodging.
My main feedback is that the game could use clearer feedback and more juice. Sometimes it was hard to tell when bullets or spins were actually damaging enemies, and kills could feel more satisfying with stronger sound effects, animations, or VFX. The difficulty also felt a little uneven, with the waves being pretty manageable and then the boss suddenly becoming much harder. Still, this is a really good start and I could see it becoming super fun with more polish.