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Creative take on the theme, it was enjoyable enough to give it a good 10-15 tries to get to the end. I feel like the one-hit-kill was a little unforgiving, I think it’d be neat to take a hit and be bleeding and slowed down, or maybe your aim is affected, to get another chance before dying.

Really liked the bullet time mechanic, the gameplay grew on me. I like that you added a timer, this feels like it would be a satisfying game to speedrun.

Two things I’d like to see are longer paths for the bullets, as well as player input for reload. Waiting to refill on bullets broke up the flow of the game a bit for me, and I think being able to mash a button or combination of buttons to reload would add to the skill aspect.

Really neat idea, I think an expansion with additional levels and mechanics would be a lot of fun. Nice job.