Not a whole lot here to review, it's a functional enough prototype I suppose. Hard to critique a lot of it since it's clearly just a result of being a bit of a last minute prototype submission. I did find the base movement speed to be too high to feel controllable with the asteroids style controls, which made the laser's slowdown feel actively preferable to the base movement - combined with the laser attack being vastly more powerful and easy to use than the kind of awkward base shots and it felt like a massive upgrade that I never had any desire to turn off.
In general I found the downsides of the abilities to be a bit uninteresting - they feel kind of tacked on, and never really tied into how the upgrade actually works. Considering the laser's able to be held down, maybe it should've been the one to get the lower turn speed so that you can't sweep it around as easily?