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I feel like most people have said what I'd wanna say, but I do just want to take a moment to say I'm really really impressed with all the sprite work done here. Its really solid and all of the animations look great. The boss is by far the coolest and most impressive of all the sprite work to me, and while I don't understand the hit box of the black hole attack, I won't deny that it is a fantastic visual and just makes them seem all that more powerful than they already are. I love the sfx of the players sword swing as well. For the first few screens I was just swinging my sword around for fun cause I liked the noise until I had to actually stop and learn combat, and even then, it was fun to just dash back and forth across the enemy, doing a quick jab to hear the noise, and repeating until I was victorious. So all in all, really great work here! Great job on making it!

Thanks so much for all the feedback and compliments! I agree the big attacks the boss does should've been telegraphed differently, but basically it was meant to be an insta kill, but felt that was too extreme for a demo, so it's technically survivable at high HP. Spoilers ahead, but the proper way to deal with it is to make sure you kill at least one minion. He can summon up to three minions and when there are 3 minions on screen (alive or dead) his next special is always the ult. Any dead minions will be surrounded by a shield aura thing during that time which provides health Regen and immunity from the ultimate attack :)

Also, I really appreciate the art feedback! I'm an artist by necessity since I typically can't afford to pay someone for professional art, but learning pixel art has turned out to be a really great experience and I love hearing that my silly little style of characters is appreciated!