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Wow, the game does have potential!

I wanted to drop the game first because I didn't understand how to leave the med bay, and then how to start the ship. I think the game needs a little interface rework. E.g., accent the door so it is clear that this is an interactive UI element.

But my patience rewarded me. I felt that atmosphere that one could feel in the claustrophobic Barotrauma or the hostile FTL.