Bit of a rough experience for me, though half of that is likely because it didn't run the best with my laptop. It wasn't too unplayable, but the glitching effects and other particles definitely did a number, even when turned down or even completely off. I think its neat in concept, but hard for me to judge fairly as I can't tell what is the typical game jank of a jam game vs potential performance issues holding things back. I also just flat out never got any sound despite doing every trick I was told to try and fix it. I don't know what was going on there. At the very least though, I applaud you for making a 3D game for this. From my experience, trying to make anything play nice in a 3D space is quite the hurdle to get over, and the fact that you've managed this and put in what seems to be a good bit of polish (my performance aside, talking strictly in all the animations and little details and the surprisingly expansive settings in the pause menu) and thought into everything is quite impressive. You certainly got my respect for making this. Great work!