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Hell yeah age of war is a legit classic and it's obviously an inspiration here. It's a cool game, but the camera i see is done programmatically and there are no restrictions on it so you can just veer out of bounds which is weird. Also, by the end i was using pyro units but i believe they took too long to train? it appears that the enemy spawns more units the more time passes, but eventually that reaches a level that i just couldn't fight back...

I would look to the original age of war to deal with this, it solves a lot of these issues very nicely!

this is a great submission, liked it a lot!

(+1)

thx for telling me about the camera bug I didn't realised it was messed up because it was working in the unity editor

and for waves I was hoping that players were able to beat it before the massive wave because that's were I was able to beat it(and I was running out of time to make actual waves)

(+1)

Nah i was going for unlocking the pyro and it was a strong unit  but by the time i had unlocked it it took too long to produce...