My best run was 3 papers 😄 That long dead-end hallway is brutal, you can’t really escape it. The whole thing feels a bit like a turbo escape game to me.
I got completely lost, by the way. Some kind of navigation landmarks would help a lot, terrain objects like a stop sign, an armchair, a chair, things like that.
The whole thing could feel more spacious. Right now it’s mostly just two-direction corridors.