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Thank you for the feedback! This is my second game actually (check the other itch demo), but my first game jam :)

My original idea was a lollipop rolling rage game, like Egging On, including breaking the candy on hard hits :D But I couldn't build a meaningful map in a week. I am a developer, so I spent too much time in code during the week, tweaking the physics controls mainly. So the controls feel fine to me (they are not perfect by any mean, just good enough). I will probably make them a bit faster, but the candy will drift much more. Also the turbo boost is fine (I think :)) and the power glide is real fun, but is mostly a gimmick on this incomplete map.

The biggest problem for me is the verticality of the map, I don't want it be just a "go up", but I want some semi-realistic environment. So I did this "time trial track" instead. I made the track in the last day, so there is at least something to do.

I hope to collect some more feedback and update the game during the summer! We will see. Thanks again for the feedback!