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(+1)

Haha this is a silly game! As gruesome as it is, it was fun to glide through them like butter. This could be turned into something really fun!

Might benefit from more variation in the types of enemies?
Some that take two hits? Some who stop your spin on hit, or you can only hit from the back?

Also not sure how you programmed the stopping logic, but it was pretty easy to set yourself up in a pool and bounce around infinitely. It trivialized the game because they couldn't hit me anymore and kept walking into me, so not sure if that was intended.