Wow — I just played it, and it's kind of addictive! Simplistic art style, interesting (if not always obvious) mechanics. A few things I noticed:
- Item manipulation is a bit wonky — sometimes the angle and the distance to grab a spinner or cog felt weird, and a couple of times a cog flew off the map, then magically reappeared where I'd tried to place it, XD.
- Sounds: clear and understandable! But the game opens in complete silence, so I assumed there was no audio — then the door-open sound hit and I nearly jumped out of my chair. 😄 Maybe a little ambient hum or music from the start?
- Combat felt a touch off — the attack is slow, so the fight became "judge the sweep, back off, click, run in, hope you connect," which has a certain charm. But enemies keep moving and attacking for a couple seconds after a hit lands, so I couldn't tell if I'd actually killed them. A clearer hit/death reaction would help that read.
And the most confusing part: who am I, what am I doing, and why am I stealing a cog from a maze-cog-company? XD A line or two of setup would go a long way.
Overall genuinely cool — needs some polish, but a neat one!