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Wow — I just played it, and it's kind of addictive! Simplistic art style, interesting (if not always obvious) mechanics. A few things I noticed:

  1. Item manipulation is a bit wonky — sometimes the angle and the distance to grab a spinner or cog felt weird, and a couple of times a cog flew off the map, then magically reappeared where I'd tried to place it, XD.
  2. Sounds: clear and understandable! But the game opens in complete silence, so I assumed there was no audio — then the door-open sound hit and I nearly jumped out of my chair. 😄 Maybe a little ambient hum or music from the start?
  3. Combat felt a touch off — the attack is slow, so the fight became "judge the sweep, back off, click, run in, hope you connect," which has a certain charm. But enemies keep moving and attacking for a couple seconds after a hit lands, so I couldn't tell if I'd actually killed them. A clearer hit/death reaction would help that read.

And the most confusing part: who am I, what am I doing, and why am I stealing a cog from a maze-cog-company? XD A line or two of setup would go a long way.

Overall genuinely cool — needs some polish, but a neat one!

Hi ! Thank you so much for the indepth review, this is very helpful !! I'm really glad you somewhat enjoyed it !
How far did you get ?
Even in the poor state it came out for the project, I'm still proud of what I made and will now take the time to truly finish (and polish) it then release it here on Itch

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Hi @SuperDiving 

I finished the game, passed the silent Serious boss and got out! ;)

Yes, some polish needed, but the game is already in a pretty good shape, nice job!

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You have no idea how heartwarming and MOTIVATING that is to read !