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I want to recommend a customizable difficulty in which you can decouple the HP damage and corruption damage.

Also, a way to remap buttons at the main menu.

Thanks for the feedback!

The corruption reduction on casual will be going away in the next patch, and new items will be coming in the future to modify these things more fluidly. We will absolutely be adding the control remap to the main menu too at some point.

Looking good, dev! 
Now add it in the itch page about the engine used .