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(+1)

This felt so fluid and fun to play! Personally, I thought it was really interesting to make the movement be like tank controls but on mouse movements! I don't think I've ever played a game like that (even on this jam), but I like it way more than calculating your launch direction based on the direction from the player to the mouse. It just feels so much cleaner not having to chase the player with the mouse, while still getting the precise input from mouse controls - I found it brilliant!

(+1)

Such kind words, thank you so much for your input I truly appreciate it from a game dev that's still learning!