I liked the art and the visuals of the spinning swords. Biggest pain point is the audio balancing; I had my volume up well to hear the music, and then suddenly getting hit by a fireball was way too loud. Same with the opening cutscene.
Starting with a sword at the beginning when being told the controls would be helpful, as I was confused why nothing was spinning before I had collected anything. Changing the order of the instructions also would’ve worked for me.
The game’s interesting to look at, so I think either a more forgiving health system or easier starting levels would have kept me playing longer.