Originally was going to have some bounce off, but found it got too chaotic too quickly - so instead made it that if you angle your wall bounces you spin a bit, to give you the possibility to bounce off a wall at an angle and reorient.
I do think that if I keep running with this, the charged spin-push will definitely need a bit extra work to make it more worthwhile, as its a bit more situational at the moment. It's on my notes list as one of the things I want to improve at some point.
Thank you for playing - I'm glad you enjoyed it!