Not sure if it was a bug on my end, but had basically no audio for this one. Which sorta made it feel kind of - bland.
The gameplay itself was fairly solid - I think it'd benefit from more visual feedback for the player such as impact effects and things for taking damage, as well as maybe a lil' bobbing animation as they move about. All in all, a fairly quaint platformer that with some elbow grease can really find it's own feet - even if the character has none.
The core puzzles and game loop itself is there - it's just the polish and sanding of rough edges at this point.