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This is a fun and creative idea! I like the presentation and the art style. There's a few things I wanted to mention though: twice I lost because I did *too* good, which is rather odd. Both times, I got a good roll on a kick and knocked the prez out in 1-2 turns, and I was told I lost because the spin doctor "didn't spin enough". That feels like I'm being punished for doing well. Second, the levels are so similar I didn't realize when it restarted, it restarted me from level 1. I think it'd be interesting to be allowed to upgrade attacks, or add abilities to influence the odds of a good roll. Lastly, when I hit escape and selected "main menu", it kept restarting instead.

Yeah the progress bar needs to be filled up before knocking the president out, I probably should've specified that in the tutorial. I think I was a little too familiar with how the game works and didn't do enough playtesting for noticing that! Yeah adding abilities would be a great feature! I'll look into that main menu bug as well! Thanks for the feedback! :)