- Because of Phase 2 "skip", Pioneer and Cargo Probes are basically unused.
- Hull Plating is entirely unused.
- Am I supposed to continue upgrading processors/compute in Phase 3?
Gotcha. My current idea is to lock the Von Neumann probe longer, so players have to go through phase 2 and scale up production more. Getting a lot of resources together to finally build the ultimate probe.
For phase 3 I am not sure yet how to make the gameplay a bit more interesting, currently you basically only buy engineering upgrades to win the game. Any ideas what you would find interesting?