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The atmosphere in this game is awesome! The shaking and the spin sound were really nice feedback for spinning too, albeit being a tiny bit unclear whether faster spins had more effect. I replayed it a couple of times until I understood how it worked, but unfortunately I didn't get past 70%. 

I think it would be improved if percentage filled up a bit faster, and there was a little bit more feedback for your spinning input, but regardless, I am really impressed by the atmosphere you manage to create with these few elements!

Thank youu, I tried my best with the atmosphere :> Also thank you for the advice, I wasn't sure how to make the feedback better without turning the game into motion sickness simulator lol

If spinning speed does affect the percentage gain, maybe it would be nice to make the pitch of the spinning sound scale with how fast you currently gain percentage (and thereby by your spinnig speed). If your architecture allows that of course heheh

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It does grow in speed and loudness the more momentum you build actually lol

(+1)

Atmosphere is one of those things that's hard to get right, but if you do it pays off!


Btw you got it right

Thank youu, I'm glad I did