Yes, I agree about wanting to fill more rooms with content, I'm that way myself! It's more of a bane than a boon.
Great if you consider making a bigger room map, but I'll just stick with what I've been doing with TRS' smaller 9-room limit, making it a lot easier and way faster to keep making WIPs blazingly fast, giving me the power to learn from my last jumble of a game ideas and also drawing them into the start of a game and bringing those lessons into my next WIP...
PS: Andre, are you able to reply my last posts on My Big List of TRS Games? I'd really appreciate an answer to those things, as they're still on my mind until I get your comments! I'm going offline for a few hours, and I'll check back when I get back home. Thanks so much!