This one's visual style was so good, it really felt awesome. The game world and characters are great, and the main character's design was really funky and unique. I liked the visual appeal this game had - the soundscapes really tied it all together.
My main critiques are game mechanics - the main character felt sorta slow to run around as, and I almost wish there were faster movement options. I feel this game has enough charm to carry it along - with a bit of fleshing out it really could shine.
The link to the theme is kinda weak other than the drill, and the random "good/bad" mechanic. The gameplay is simple, and I feel like it could be fleshed out somewhat to bring it up to the same standard the visuals are shining at.