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Hey @tim5322! I grabbed the Windows build from your linked page — heads up that judges may only rate the officially submitted entry, so it might be worth checking the jam rules on whether an external link counts. 

That said, I tried it to give feedback: it has the exe and pck, but throws ".NET assemblies not found," looking for a data_Spin to win_windows_x86_64 folder next to the exe. C# Godot exports need that extra data folder (the .NET runtime files) alongside the exe and pck — looks like it didn't make it into the zip. 

I couldn't play, so I won't rate, but hopefully this helps you get a working build up! 

Happy to retest if you re-upload.

(+1)

Hey Anarkoin, thanks for letting me know as I was not aware of this problem. I have fixed the issue and it should be working right now!