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This is easily one of the most unique takes on the prompt. It's refreshing to see something introspective with visualizations of how things actually feel.

The core game mechanics are exactly the kind of effects I wanted to see from this Jam; the player character fighting against the player adds a layer of humanization often lost in video games. Whereas struggling to get a protagonist to do what you want usually rips you out of the role of the character, in this case it actually immerses you by forcing you to feel exactly the way they would feel. You aren't just pretending to be them; you are being their mind for them.

It's overwhelming and fascinating all at once. Also, the text input mechanic is perfect. In fact there are several technical aspects like that which are essentially what I was going for in my submission but don't have the programming experience to achieve in 48 hours.