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The game is pretty easy to understand and jump into! I think having more enemies or introducing levels with increasing difficulty, new enemies, and different backgrounds could help to keep the gameplay more engaging over  longer sessions, but there is nothing wrong with the infinite format! (I might just have a low attention span...)
The spinning attack is a pretty creative interpretation of the theme and I think it made for a fun mechanic in game!
The games visuals look good overall, but I think having the sprites so zoomed out makes it a bit harder to read. I think it could improve the experience if the camera was more zoomed in on the player itself and followed them around a map, rather than having a full view of everything. It would definitely make the sprites more readable! The music also really complements everything and helps build that space aesthetic!
However I didn't really feel the seriousness aspect of the game, although I think with the genre here it would've been pretty hard to include!
Overall though it was a pretty fun game!!

(+1)

Thank you very much for the detailed feedback! Means a lot to me.

I was thinking of adding more enemies and levels, but sadly run out of time.
You have some great other improvement ideas too, if I have time I might implement some!

Yeah, I did not know how to make this game more/less serious (without loosing the core gameplay feel).