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(+1)

the ui was a little unclear (but not too hard to adapt to) during the select screen, and it's regrettable that the mouse controls did not work well on browser (and since i'm on mac i can't just download it)

i also think that even a single little slide of the controls in-game would've helped (since you do have to scroll down for them otherwise, and that's if you don't download it)

also i think it would've been beneficial to see where each cat is facing (with an arrow) so the player could adjust their movement accordingly, but maybe that's just a browser issue since the cats do turn around

that being said, i had alot of fun playing this game and i appreciate the simplicity of only needing a mouse to play (won on my 2nd go)

also the ai is pretty scary actually wow

(1 edit)

Thanks for the feedback! Yeah, you're absolutely right about the lack of explanation and somewhat poor UI. I was aware of this while making the game but couldn't find the time to make a proper menu or tutorial due to starting two days late.

Oh, also if I make a post-jam version I'd probably add a per-player arrow setting, or just make a ton of directional sprites so it's more precise. You can look at the sword to pinpoint your exact direction if you already know roughly what direction you're looking in, but it could be more clear, I agree.