Thanks for playing my first jam game Woggy!
I was actually heavily inspired by Portal, and when I had originally set the theme for the game I had wanted to go for a mix of the regulated space of Aperture in Portal 1 and 2, and the ruined and open spaces of Portal 2 (the levels where you traverse through the 'backrooms')
Unfortunately, I did run into bit of a time planning problem and the levels came together during the last day. I definitely plan on taking that experience with me in future projects, so that I can have a more complete experience in the future.