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This game has potential hidden away, when i saw spinning platforms i was hyped, and when i saw text that was pointing to a more meta game i was even more hyped, sadly i think the spinning platforms and walls were underutilized, specially in contrast to the combat, which i did not enjoy to the point where i found a bug where if you approach an enemy from it's front or back your sword reaches just enough to hit them without them starting to follow you. The movement felt a bit clunky, maybe reducing the time it takes to acclerate and making the top speed faster would make it feel better. In terms of visuals and audio, they were good, there was a nice and clear response when you hit an enemy and the sound of the platforms turning was nice and satisfying. The story added to the "seriousness" category a lot.

In general this game could have been a lot better if you had stuck to the meta humor and the spinning puzzles