this is so cool! i love how chaotic and hard the game instantly gets!
cool hypothetical basooka mechanic idea: when you successfully hit something with ur basooka, its destroyed. you could play around with this a bit and color code things as destructible and not destructible, so its still chaotic, but controllable.
also, i feel like screen shakes and audio cues when the basooka is released and/or hits a wall would make the game feel more complete!
overall, this is really fun to play!