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this is so cool! i love how chaotic and hard the game instantly gets!

cool hypothetical basooka mechanic idea: when you successfully hit something with ur basooka, its destroyed. you could play around with this a bit and color code things as destructible and not destructible, so its still chaotic, but controllable.

also, i feel like screen shakes and audio cues when the basooka is released and/or hits a wall would make the game feel more complete!

overall, this is really fun to play!

Thank you for your comment! And you know what? 90% of your idea also are mine too. I planned to implement those into my game, but due to the time limit, I have to create what I am capable of at that moment. BUT don't worry! I have a plan to upgrade the game to be more complete and release it on Newgrounds as soon as the jam's voting ends! Just you wait.
And of course. Thank you for playing!