That man's retinal damage is not business related. I wanted to include more funny little secrets like that, but ended up cutting a few for time to ensure things were polished and optimized. I had some ideas for little secret exits and things you might find, but tried to cram as much interactive detail as I could into the levels.
I originally had the stronger push be even faster, but it was too unwieldy to really navigate right, so I ended up trimming it back. Its still a time saver though, and can be used to power through obstacles and physics props if needed.
Thank you for playing!