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The most addicting carpal tunnel simulator I've ever played. Genuinely had to cut myself off at lvl 220, extra coin + wall bounce = ADHD trap...

I think the difficulty is fine, it's hard at first but a few well-timed upgrades makes later waves trivial. After a certain point it seems like enemy scaling maxes out.

It would be nice to be able to adjust the music/sfx volume.

"Carpal Tunnel Simulator" :D I love it!!
Organizing UI elements into a menu would have been the next step, but I got so carried away with upgrades and enemies instead ... will likely do some update about that in the future. (At least this way, it's available on mobile! Quite fun as well and your mouse will thank you)
And I'm really happy that the game is enjoyable for such a long time and you had such fun with it ^^