Very fun game play loop! On my first try, I maxed out the durability, which made me really slow but almost indestructible. Then I tried to play with as low as durability as possible and even though I was fighting really hard it seems impossible to win. I guess durability plays the biggest role in match outcome. Maybe nerfing durability would make the game more balanced?
To be more precise, when the two players have similar durability, the game is more a match of skill (who can build up the most speed to attack). I guess balancing durability will be about reducing the effect of extremum values of durability or, more likely, reducing the effect of a big difference in durability, while keeping the same durability behavior overall. But it is not a necessity, because it is expected that a way lesser durable object will not match against a very durable opponent
I really love the music! And the metallic sound when the spinners collide makes it more enjoyable to play. The spinning animations are cool too
Keep up the good work!