interesting concept, some levels really required quick timing the rotations making them difficult. i like it. tho spinning a lot too quickly may give the players dizzyness if played for long. also wouldve preferred if the music did not change between levels, as the levels, atleast the starting ones end quickly, and with it the music too, which doesnt give the music time to breath.
still a cool concept, can definitely see it become a cool mobile game with 50 or so levels, each getting progressively more harder, complex, and maybe a way to add abilities, like portals in leveles and stuff.
fun