Definitely a cool idea for the gameplay loop! Just tapping to change direction while shooting on a cooldown. I think it needs more time to cook though, I'm not sure how to increase the score to win as killing enemies doesn't do it. It's also a bit too overwhelming to try to shoot enemies while simultaneously dodging their bullets.
In my opinion, it should have been one or the other:
- Either enemies don't shoot, no dodging, only mechanic is to shoot enemies yourself by timing your movement (and if you leave them on the screen alive for too long then you lose one hp and they disappear)
- Or you need to just dodge projectiles without shooting anything yourself, needing to simply survive for a period of time or a number of enemy waves. Time your movement to avoid bullets coming from every direction, and enemies disappear after shooting one or two bullets at you.
As people already pointed out, this is a fresh concept that can work, I think its pretty cool. You guys can really turn it into something interesting!