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This has a lot of charm. I think unique movement systems like this have a lot of merit for making short Foddian style games. If you're looking at post-jam improvements, a way to slow down or maybe even freeze gravity for a moment so its easier to click the character in mid air would help a lot.

Nice work!

Thanks for your feedback! i actually think about making the controls more precise and turn this into a rage game like "jump king"