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I’m not totally sure what was going on. I *think* we would spin the bottle and whoever it landed on would draw a card with an effect like skip turn, lose hp, heal, etc. There is a main menu, so even a few words about what is going on would be super nice! All in all a great start to making a neat little game :D

Yeah, so if you spin the bottle and it lands on you, you get a "good" effect, and if it lands on somebody else they get a "bad" effect. I definetely should have made a tutorial but sadly didn't have enough time. Thank you very much for the feedback.