Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! Yeah full screen was something I wanted to support but I wasn't sure how to solve and didn't want to spend too much time on the last day trying to fix. I also wasn't fully satisfied with the feeling I ended up with on the player controller, but again I wasn't able to fully solve my issues with it before the end of the jam.