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(+3)

I think that conceptually this was such a clever use of the jam's theme! I really liked the stage ost as well, and the visuals were cute [:

I thought the combat was fun but a little bit difficult to fully grasp. I tried both spinning continuously, and simply directing the tail against the enemies, but both strategies yielded kinda unpredictable results... Maybe the enemy hp could maybe be lowered a little bit instead? The items/abilities helped a bunch though, and was a good way to spice the moveset up a bit!

Ehehe, super glad you like how we used the jam's theme there! It was hard to come up with ideas and at first, we were leaning towards something with fishing and minigames, it was quite hard to come up with something but it ended up decent I think! I hope next time, we can have clearer instructions to help guide the players though, you're definitively right~