Creative spin on the theme. I found the 'How to play' a bit confusing at first, although eventually learnt the gameplay. Unwinding was also a little difficult. Despite this, overall unique game!
Viewing post in Do You Wind? jam comments
Thank you for your feedback!
This is something I personally haven't paid close attention to during testing because in the little window we used for testing you get more range of motion to the left and the ui was placed to the left to prioritize winding up. I tested it now and in fullscreen and/or no second monitor to the left I can see how difficult it can really be.
Thanks for the insight.