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(+1)

the imprecise nature of the controls dont mesh super well with the tightness of the powerlines for learning the game, it is a lot of fun tho once you get the hang of it and i love the spinning tail, it feels like you need to remember what the level looks like instead of being able to react to it and its a bit unclear where you are actually trying to go but it isnt super long so not the biggest deal, making the powerlines stand out more would be nice because going right from the building i did not register in my brain what they were until after i hit them but wasnt a problem the second go through there

it is a very cute game and really great for what it is