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Puke or Boom is a game where you lasso people to force them into your puking contraption, hopefully accumulating enough vomit to disintegrate the ticking time bomb in your facility.

Personally not my thematic cup of tea, but definitely a unique theme. The basic gameplay loop of lassoing folks and sticking them in your machines is a solid primary loop. The puking sound effects does indeed sound like people puking.

A bit of (hopefully) constructive criticism:

- While lassoing, it can be hard to grab people. since the lasso moves slowly, the shots need to be led quite a far bit ahead to grab a person off the street. Either speeding up the lasso or making the hitbox a little bit more forgiving would resolve this.

-The gameplay loop is engaging, but I would argue not 300 seconds (5 minutes) engaging. Reducing to 1 min and balancing the game accordingly would help tremendously with this, and if the loop is still engaging after that people can choose to play again.

-Replaying the game froze my character? I had to reboot the game to play again instead of returning to the main menu and clicking play. Not sure what shenanigans are happening in the background here but it'd be nice to not have to reboot to replay.

-The wall of text on the two characters in the factory was a bit hard to comprehend. Either shortening the text to "Place captives in spinners to produce puke!" and "Power your factory using the hamster wheel!", or highlighting where you can place captives after you've grabbed them might make it a bit easier to understand.

-A quality of life improvement that would improve the gameplay is a little time remaining bar for each station. It would make it easier to know who needs replacing instead of guessing when they're about to explode.

Well done completing the game for the jam!