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(+1)

Super cool concept!! It's pretty fun and threading the needle through the asteroids feels nice and satisfying. It was super fun trying to push myself to how fast I can gain points without dying!! I also like the animation of the flight beam sprite!
How did you detect hits with the UFO? Was it a collider?

(+1)

Hey, thank you very much for your feedback. I used colliders, but it is not checked using triggers,  I use Physics2D.Distance to see if they are overlapping.

Ahh cool! Thanks!