I think Story_Man got almost anything I'd want to say, so I'll just serve as a bit of an echo to their points here. I do kinda like the idea, but it was confusing at first and the prompt that tells you the controls comes way later after you've likely already figured out how everything works trying to navigate a top down space that you can't actually traverse. I think that should've just been at the front in the room you wake up in to prevent that kind of confusion.
The music was cool, if a bit loud and aggressive. I don't think it quite fit with the visuals, but I was liking the vibe it was giving. The spin implementation didn't really fit naturally with the game, I don't think. It kinda felt like it just had to be there cause, y'know. It was the theme. Still though, pretty cool concept here! I did enjoy it despite anything said here. Great work!