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The level design in this was really cool! I loved the room where you had to fall back on the grapple area to regrab at a different angle. I would've loved to see more of that explored. I completed the game, but I found it very difficult! The last room took me forever. I think it would've benefited greatly from input buffering, some of the timings to catch the grapples were very tight. Really good job! Had cute vibes too, the little green guys were great.

Thanks ^^
The grapple already has a 0.1 second input buffer, and a 0.75 unit long "margin" for when you're outside the radius. I really don't know what more I can do haha, I guess I can increase the buffer a smidge..

And if we ever do more levels, I definitely want to explore more of that too!