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Really cute retro graphics.  Would have played this on my Gameboy 30 years ago no problem. I didn't get it at all at first, then as I was spamming X on the windmill as I had no other obvious control over anything, I noticed the windmill moved at certain angles. Finding the right angle in the time available (still not sure what causes the game to end) felt tedious, but weirdly satisfying. I played for 6 days, kept checking the info screen for power generated and used to see if it made what I was meant to be doing any clearer, and then I noticed I was also generating money but didn't know why, so I wandered around to see if anything became interactable with money (does not appear to be the case). I don't know how long I'd play it if that's all it does, but very interesting for such a minimalist design.

thanks for playing! A lot of ideas didn’t get fully put in but I’m glad you had fun!