I liked it, very creative the idea of randomizing the controls, it gets messy real quick, in a good way. The changes are a little too quick though, when you are understanding the new controls, they already changed again, I get that's the whole point, but maybe giving a little more time... And the wheel interrupting the gameplay with a pause is a little rough, maybe if you do it like in the middle of the gameplay without pausing, and the changes get you by surprise or something would be better, of course, is my opinion. Oh and the music is really good. Nice work!
Viewing post in WAS - D? jam comments
Yeah agreed its a bit too rough around the edges and i just didn't have time to fine tune the randomisation period before the end and may have become numb to it since i had no play testers. I might make some changes in the future especially to the wheel pausing as in mid-air thats a sure fire way to die and get reset.