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(1 edit) (+1)

Really pretty spinning animation for the upgrades. I think it makes more sense personally for the "xp" you gain on the level up to be when enemy is killed not when hit, but I'm not complaining on more upgrades haha. Fun concept and quite enjoyable, just needed a tiny bit more polish overall, but it was still very addictive and nice to play. 

Yesss, I wish I had more time to work on it, thanks for the feedback