I agree with the others, fast is fine but the player is way too fast :)
It's painful when you want to pick up an item or be precise with movement. It also gives a bit too much advantage to the player when dodging, the dodge move was never necessary because you can just move back to dodge attacks or add distance. Other than that, cool game. The music is cool, pixel arts are cool, the spinning sword mechanic sounds interesting but i found a trick where you can just flick the mouse up and down to do more damage. It also prevented me from accidentally moving the mouse to my second monitor