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i'll release an update with a redone level 3, improved level 2, and a few tweaks and fixes. I didn't actually use all of the shapes I have available, such as a donut.
the levels were all made yesterday thats why they kind of suck. the camera was a quick thing I made, and it just needed to work.

this game overall is just a tech demo of my ball movement, changing gravity, and camera system. I will be making a much larger complete game where you are a rolling object in a changing gravity enviornment. I already started working on that other game,  (it was very very bare bones though and not playable) and I thought I could stress test the code I already had by packaging it in a small game for this jam.
this actually did help me a lot, because I now know that I need to rewrite all of the code and restart, because all the different systems were not very consistent with how they worked and it is all quite janky. The camera for this other game will be a much more advanced system in which I hope to make the player not have to even think about moving it around and its all done automatically.

because of this, I will not be adding major content to this game and instead focusing on the other one.