Very nice arts. However, due to the subpixel positioning, or float value scaling, it shifts and flickers quite a bit (on web).
I like systemic and emergent games a lot, but this one is too poorly explained to be enjoyable as is. There seems to be a lot of content and mechanics in the game that seems fun, but if Iām struggling to understand how to even interact with the game in the first place, itās not a good time. I would strongly suggest next time you plan your jam so that thereās at least some time left to do some tutorial, especially if itās a complex game like this. Or if all else fails, you could make various gifs and graphics, or video explaining how to play the game on the game page itself so it could be viewed if someone is so inclined. Less than ideal, but better than nothing because Iām sorry to say, walls of text donāt suffice as game instructions for game of this complexity.
The controlling mechanic itself seems a bit awkward to control. You have to press too many buttons to do give one simple instruction.
The menu music is nice, but no music in-game is a shame. Everything else seems to be very polished though. Sounds are good. Thereās lots of animations.
If thereās a post-jam update, Iām interested to try it out again.