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Really loved the visuals here. Looks like some serious effort went into that. Really cute idea and a well done theme.
I think a couple things could definitely help the player experience
Hovering over the cauldron I thought should light it up like the trashcan to indicate you drop ingredients there.
Something indicating how how long youre working for or how many customers or something to let you know how much youre progressing.

So glad you liked it ! :D And yep, making a note of all this cuz we do wanna expand the game and make it more user friendly. Also gonna add sfx to make it clearer when somethings been dropped in. And yeah, did think of either a money mechanism, or maybe like a shift/day/time system and also unlocking drinks :)